JPL Technical Report Server

Solving a Spacecraft Design Problem

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dc.contributor.author Fisher, D. K. en_US
dc.date.accessioned 2004-09-25
dc.date.available 2004-09-25
dc.date.issued 1998-10 en_US
dc.identifier.citation The Technology Teacher en_US
dc.identifier.citation USA en_US
dc.identifier.clearanceno 98-1688 en_US
dc.identifier.uri http://hdl.handle.net/2014/20643
dc.description.abstract We have probably all been amazed at the ingenuity of spacecraft engineers when we see some of the solutions they invent for such problems as landing a roving vehicle on Mars-as engineers at the Jet Propulsion Laboratory did for NASA's Mars Pathfinder project-without using retro-rockets or even putting a spacecraft in orbit first. en_US
dc.format.extent 370943 bytes
dc.format.mimetype application/pdf
dc.language.iso en_US
dc.subject.other Deep Space 2 Mars Microprobe classroom activity spacecraft design en_US
dc.title Solving a Spacecraft Design Problem en_US


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