dc.contributor.author |
Keymeulen, Didier |
|
dc.contributor.author |
Aranki, Nazeeh |
|
dc.contributor.author |
Hopson, Ben |
|
dc.contributor.author |
Kiely, Aaron |
|
dc.contributor.author |
Klimesh, Matthew |
|
dc.contributor.author |
Benkrid, Khaled |
|
dc.date.accessioned |
2015-03-04T00:02:59Z |
|
dc.date.available |
2015-03-04T00:02:59Z |
|
dc.date.issued |
2012-03-03 |
|
dc.identifier.citation |
2012 IEEE Aerospace Conference, Big Sky, Montana, March 3-10, 2012 |
en_US |
dc.identifier.clearanceno |
12-0392 |
|
dc.identifier.uri |
http://hdl.handle.net/2014/44931 |
|
dc.description.abstract |
On-board lossless hyperspectral data compression reduces data volume in order to meet NASA and DoD limited downlink capabilities. At JPL, a novel, adaptive and predictive technique for lossless compression of hyperspectral data, named the Fast Lossless (FL) algorithm, was recently developed. This technique uses an adaptive filtering method and achieves state-of-the-art performance in both compression effectiveness and low complexity. Because of its outstanding performance and suitability for real-time onboard hardware implementation, the FL compressor is being formalized as the emerging CCSDS Standard for Lossless Multispectral & Hyperspectral image compression. The FL compressor is well-suited for parallel hardware implementation. A GPU hardware implementation was developed for FL targeting the current state-of-the-art GPUs from NVIDIA®. The GPU implementation on a NVIDIA® GeForce® GTX 580 achieves a throughput performance of 583.08 Mbits/sec (44.85 MSamples/sec) and an acceleration of at least 6 times a software implementation running on a 3.47 GHz single core Intel® Xeon™ processor. This paper describes the design and implementation of the FL algorithm on the GPU. The massively parallel implementation will provide in the future a fast and practical real-time solution for airborne and space applications. |
en_US |
dc.description.sponsorship |
NASA/JPL |
en_US |
dc.language.iso |
en_US |
en_US |
dc.publisher |
Pasadena, CA : Jet Propulsion Laboratory, National Aeronautics and Space Administration, 2012 |
en_US |
dc.subject |
Massively Parallel Implementation |
en_US |
dc.subject |
Data Compression |
en_US |
dc.subject |
Hypespectral Data |
en_US |
dc.subject |
Graphic Processor Units |
en_US |
dc.title |
GPU lossless hyperspectral data compression system for space applications |
en_US |
dc.type |
Preprint |
en_US |